
It's also counted as DOT for the DOT damage mission in the phantom zone. The Flash/Blackest Night's passive heals and gives power to any Blackest Night teammate affected by Joker's passive as if it is a DOT. Later on, the Quake Engine can extend his usage by increasing enemies' tag cooldown and providing damage boost to special (especially for his SP2, which also has DOT and can make use of this gear's power steal and re-triggering DOT effects). The whooping 40% damage and power boosts make him a cheap, deadly and reliable attacker for any beginners. Harley Quinn/Animated is a great partner for him if players want to use him outside boss battles. He can be coupled with The Joker/Prime (30% max health damage upon KO) to take off 70% the total health of any boss. This is especially true starting with Batman/Dawn of Justice (and unlike specials he cannot dodge Joker's passive), dealing over 300,000 damage (the boss card's apparent health stat is inaccurate and is about half of his real health). With the release of area 8, particularly battle 56 (the one that leads up to Superman/Blackest Night), as well as the nerf to Raven/Prime's passive (bosses do not lose % health when health swapping, but only absolute health according to Raven's health), he becomes very useful in blowing off massive amounts of health against the solo bosses. He can greatly help new players deal with Standard Battle, Challenge Mode and Phantom Zone bosses who possess too gigantic health for beginner teams to defeat. Upon being knocked out, his current opponent takes 40% of their maximum health as damage.Īlthough he is weak and not popular in Online Battle, his greatest use is for boss battles. If all else fails, he works as an excellent throwaway character for tough nightmare challenge battles or bosses in later Standard Battle areas. While his base stats are one of the lowest in the game and his specials are slow and easily blocked, and that his special 2's bonus damage doesn't actually work and deals greatly reduced upfront damage (encouraging use of his Super Move), he is not without merits: he is readily available, and he has Joker's typical 4-hit heavy combo (giving him a bit more damage and power generation compared to old cards with standard combos). Insurgency Joker can be seen as one of the "starter" gold cards, being a common drop from Gold Booster Packs. Last Laugh: When the Joker gets knocked out, his opponent LOSES HEALTH. Joker Pack, Halloween Pack, Daily log-in bonus reward (day 80) Harley calls them off and brings her bat down on the enemy’s face.Available in Store, Gold Booster Pack, Joker Celebration Pack, Gotham City Pack, Villains Starter Pack, Gotham Pack, Gotham Gold Pack, Eternal Enemies Batman v. Harley summons Bud and Lou who grab the enemy out of the air and begin mauling them. If Harley successfully kicks them, they fall on dynamite that sends them into the air. Harley Quinn dive kicks the enemy, which can be low blocked or jumped over. Lou Strike (Circle hold Up) – Calls out a hyena to attack the enemy.Bud Rush (Circle/B) – Calls out a hyena to attack the enemy.

Harley is able to summon her hyenas to do various attacks: Special Moveĭown, Back + X + (Choose any input when in stance)ĭown, Back + A + (Choose any input when in stance)Ĭharacter Power – Hungry Hyenas (Circle/B)

She mixes together an acrobatic fighting style with her pistols to create a violent work of art.

Harley is a gadget-type character who loves her guns and bombs.
